High End Systems 25020004 Whole Hog Console 1000
(1024 Channels), 3D positional programming with XYZ coordinates, Automated
preset focus updating with 3D system; Simultaneous playback of independent cue
lists, chases or effects on masters (dedicated or virtual); Cue lists are
dynamically assigned to masters and grouped on one page; Rugged, 100%
solid-state construction, fully contained in console; Two separate DMX-512
outputs; 1024 DMX-512 channels and dimmer channels; Unlimited number of
simultaneous cross-fades
General Information |
Manufacturer |
High End Systems |
Manufacturer Part Number |
25020004 |
Product Name |
Whole Hog Console 1000 (1024 Channels) |
Marketing Information |
Live high on the Hog for less! The Hog 500 and Hog 1000 consoles
integrate unprecedented power and functionality in compact lighting
controllers. Together with the Wholehog 3 and Hog iPC, these consoles
represent a full family line of controllers perfect for every
application and budget.
With the Wholehog 2 v3 operating system and enough control channels for
most applications, these small but sophisticated systems offer intuitive
control of conventional and moving lights. The natural programming
interface makes all types of moving lights equally simple to program.
Both consoles include many of Wholehog 2's most powerful features,
including Effects Engine, playback and 3D positional programming.
Designers and programmers familiar with the Wholehog 2 operating system
will be instantly comfortable using these boards. The Hog 500 and its
big brother represent the newest standards in advanced, yet affordable
lighting control. |
Features |
Programming
- Intuitive programming interface
compatible with all types of moving lights from top manufacturers
- Editable personalities for all
major fixture types
- Numerous windows give programming
and fixture status feedback
- Familiar command line programming
syntax
- Unlimited multipart cues
- Timing spreadsheet for easy
parameter time entry
- 3D positional programming with XYZ
coordinates
- Automated preset focus updating
with 3D system
- Effects Engine™ playback allows
complex effects, including rainbows and ballyhoos
- Complete programming manipulation,
including move, copy, merge and mask functionality
- Standard or custom profiles for
cues or individual parameters
- Cue, cue list, effect and
palette-transfer between consoles
- Sophisticated macro-recording and
playback capabilities
- Highlight button for focusing
- Next Fixture button for quick
fixture selection
- Active button instantly grabs
specified fixtures
- Snapshot button for active cues
- Intelligent blocking cues (and
Unblock command)
- Track and Cue Only modes
- Blind programming mode
Playback
- Each master runs its own cue list
using Go, Pause/Black, Add/Swap/Bump, and Select buttons
- Simultaneous playback of
independent cue lists, chases or effects on masters (dedicated or
virtual)
- Cue lists are dynamically assigned
to masters and grouped on one page
- Changing pages loads a new set of
cue lists to the masters
- Advanced page features, including
instant changes, cross-fading between pages, flexible sizes,
automatic holdover and activity recall
- Custom settings for Go and Flash
buttons, cues, cue lists and submasters, including activation,
precedence (HTP or LTP), resetting and inhibitive
- Cue timing options, including
fade, delay or manual
- Chases have fully adjustable
direction, cross-fading and rates
- Independent timing and fade path
settings for each channel in a cue
- Times programmable from 0.0
seconds to days
- Learn mode for times
- Loopbacks within cue lists
- >Go To button
- Macros and MIDI Out commands can
be included in cues
- Intensity grand master and
blackout button
- Instant timing overrides by cue,
master or console
Hardware
- Rugged, 100% solid-state
construction, fully contained in console
- Two separate DMX-512 outputs
- Eight playback masters, each able
to run the most complicated cue lists or chases
- DOS-compatible 3.5" disk drive for
show storage and programming exchange
- Support for external SVGA monitor
Connectivity
- Support for MIDI In/Thru/Out and
Timecode
- Tracking mode for backup console
Capacities
- 1024 DMX-512 channels and dimmer
channels
- Unlimited number of simultaneous
cross-fades
- Hundreds of cues, cue parts, cue
lists, chases, effects, groups, presets, pages and macros (figures
are memory dependent)
Other
- All items can be given useful
names to simplify operation
- Simultaneous support for multiple
fixture types
- Any fixture or parameter can be
patched to any location
- User-definable system default
settings
- Console self-test and diagnostic
routine
- Access protection password
- Comprehensive fixture library and
World Wide Web software and library support
Options
- External monitor
- External trackball/mouse
- External keyboard
- 12V desk lamp
HOG 1000 Condensed Details
- DMX Channels: 1024
- Menu Banks: 4
- Masters: 16
- Displays: 7
- Weight: 38 lbs/18kg
- Dimensions:
- (mm)908 W x 530 D x 150 H
- (inches) 36.3 W x 21.2 D x 6 H
|
Specifications |
- Rugged, 100% solid state
construction, fully contained in console
- Two separate DMX-512 outputs
- 16 playback Masters - each able to
run the most complicated cue lists or chases
- DOS compatible 3.5" disk drive for
show storage and programming exchange
- External SVGA monitor supported
- MIDI In/Thru/Out and Timecode
support
- Width: 908mm / 36.3"
- Depth: 530mm / 21.2"
- Height: 150mm / 6"
- Weight: 18 kg / 38 lbs
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A-20061122-1193-130-E
*This item is BRAND NEW -
not refurbished. It comes with all manufacturer supplied accessories, and full
manufacturer's USA warranty.
|